I am a Technical Artist with a degree from Champlain College. After 4+ years of experience making games, I strive to innovate and invent workflows for teams, to put more time into creating, and less time into repeating processes and managing files. I have always had a passion for creating games ever since I can remember the golden age of point-and-click Scooby-Doo games and endlessly addictive flash games.
I love the outdoors: hiking, sailing, relaxing on the beach! And I play Ultimate Disc and Frisbee Golf.
I primarily focus on creating Technical Art tools from helping designers greybox, making export pipelines, or just having a bit of fun playing checkers in Maya!